One focus of next weeks seminar is immersive virtual environments and the ways they are used in setting up interactions with heritage. On this topic, I would like to add a reading that deals with virtual representations of archaeological sites in the present (rather than in the speculated past) as a means of improving interpretation and understanding of the site. I think this article can contribute a different angle to discussions on the importance of immersion as well as the idea of accuracy/authenticity of representation. The article can be found at http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6743761
and the doi is 10.1109/DigitalHeritage.2013.6743761
And it is also searchable by title on Google scholar.
Smith et al. 2013. ArtifactVis2: Managing real-time archaeological data in immersive 3D
environments. Digital Heritage International Congress (DigitalHeritage), (Volume:1 )